AI Insights · Timothy · January 2025
Top 5 Final Fantasy Games Performance in the US, Q4 2024
Explore the Q4 2024 performance of the top five Final Fantasy games on a unified platform in the US, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the top five Final Fantasy games exhibited diverse performance trends across unified platforms in the United States. Here's a closer look at their statistics based on data from Sensor Tower.
FINAL FANTASY VII EVER CRISIS saw a notable fluctuation in weekly revenue, starting at approximately $178K and peaking at nearly $194K by the end of December. Weekly downloads showed a decrease from 5.3K to 2.6K mid-quarter, with a slight rise to 4.3K towards the end. Active users remained relatively stable, fluctuating around 30K to 33K.
FINAL FANTASY BE:WOTV experienced an upward trend in weekly revenue, peaking at $88K in early December, before declining to $37K by the end of the month. Weekly downloads were negligible, with only a brief spike of 269 in early December. Active users steadily decreased from 2.4K to about 1.6K.
Final Fantasy XV: A New Empire maintained a consistent revenue stream, hovering around $64K early in the quarter, with a slight decrease to $47K by mid-November. Active users showed a modest decline from 4.4K to around 3.6K.
FINAL FANTASY TACTICS reported revenue stability, fluctuating between $1.3K and $2.1K throughout the quarter. Downloads increased slightly towards the end, reaching 688 in the last week of December. Active users remained stable, around 3K, with a peak of 3.3K near the end of the quarter.
Finally, FINAL FANTASY VI showed modest revenue growth, starting at $1K and reaching $1.3K by the end of December. Downloads gradually increased to 243 mid-December, with a slight drop to 194 at the quarter's end. Active users saw a slight increase from 2.3K to 2.1K.
For more detailed insights into these trends, you can explore further data on Sensor Tower.